January 20, 2006
Alignment and Party Unity
I recommend you guys all reading this Lawful and Chaotic article on the Wizard's of the Coast site. The info is particularly handy for this game.
While we're at it, I'd like you to consider the possibility of forming an in-game contract after a game or two to solidify characters' commitments to the group. It's just an idea, but it could be written out and be a fun addition while also serving a useful function.
When we create characters, also consider what you do and don't want available as a group beyond the restrictions I have already imposed. To use an extreme example, perhaps the group would decide that no chaotic characters will be admitted now or in the future. If the group defines these preferences, it makes it easier later to replace characters if the need arises.
Top