March 04, 2006
Health Update
I posted about the current state of things over on my family site. I can't post a game schedule yet, but it looks like we will be back on track since I don't have to go through more surgery or chemo or anything like that. Keep those character ideas rolling.
February 18, 2006
Population mix-up
I have been indicating to some of you that large Atepeshite cities would house millions of people. I've done some homework and in fact the numbers should come more in-line with those listed in the DMG. That means numbers around 40,000 for big cities. Hwt-ka-Atep will be the exception and house roughly 1 million inhabitants.
February 08, 2006
New Health Info
I wrote up a new post viewable at this address. I hope to be back in action soon. Given that I only get the surgical dressing out by probably next Friday, we probably are going to have to move at least one more week. Better now than in mid-stream though.
February 06, 2006
Game Delay
Some of you know about what's up with me already, but if you do or don't, please head over to this important piece of news and catch up. The game is almost without doubt going to have to be postponed for at least a week. Even if I am around this weekend in a normal capacity, I don't want to have everyone create characters and get into the flow, then sit out for a week or more.
So, let's postpone till the 19th. Hopefully by then we can get going in ernest. Stay tuned each week and I'll let you know if I have to delay further. Until then, keep your character concepts and questions coming. It's a great diversion and it's useful too.
February 03, 2006
Tuireadhans and the Waste
Anyone considering playing a Tuireadhan should look over the feats presented in the Lords of Madness supplement. There are feats designed specifically for fighting the aberrations of the waste, and prestige classes yet to be approved as well. On the approved list for certain - the Abolisher, a druid or maybe ranger class.